Following are the principles of Agile I like to incorporate into projects:
• Organizing phases into 2-4 week iterations (Sprints) so that there is distinct product or deliverable assigned to each iteration.
• Performing User Acceptance Testing (UAT) early in the system life cycle, rather than the end of the SDLC, to gather business user feedback early and often.
• Designing the system with the expectation of change. This allows agility and flexibility. I assume that the services we build will need to be dynamic with the changing business climate and will need rapid.
• Maintaining an On-going "Product Backlog" which is ranked and prioritized list of requirements. The list is constantly re-ranked and prioritized and the top candidates are inputs into the next Sprint iteration.
• Brief daily Status meetings (Scrum) to check progress, roadblocks, and planned activities.
• Collaboration amongst the team and amongst the business team is key to vetting solid and practical frameworks
• Keep it Simple. Making governance frameworks and patterns overly complex runs the risk of limiting adoption
• Business Processes are the foundation of what applications have as an objective, and in Agile the business stakeholders are a key to driving the development process (having a Product Owner).
• Governance requires Multi-stakeholder team, consisting of representation from various IT and business teams.
• The use of a Burn Down Chart can help all stakeholders track progress of the overall initiatives.
• Rapid. Using Agile will force teams to get working services and deliverables in a quicker fashion and forces accountability across the team.. This also has a good impact to team morale (developers tend to enjoy the Agile process)
• Good for creating a Knowledge base to capture "lessons learned" early and often for continuous improvement.
• Agile reduces waste; Captures bugs early, avoids goldplating, committed team members
Some of the more radical Agile principles that I don't necessarily prescribe or apply include:
• Limitation of documentation. In projects, especially around governance, certain documentation is key such as patterns, SLA's, contracts, frameworks, etc
• Self-organizing teams. I feel that leaving the teams to self-organize can be a bit optimistic and instead I feel a project sponsor is best suited to help organize the team, with our strategic input on personnel skills and capabilities.
• Documenting User Stories (Requirements) on stick notes. While this is good for collaborative working group sessions, I find it is very important to electronically capture and publish the User Stories for all team members to view through an online, browser enabled tool
• Individual iterations over processes and tools. I feel its important to follow a disciplined process and using the right tools to build services and applications is important as well.
• Not following a plan. I feel it is important to have a high level Roadmap for tackling projects, and maturity model that outlines milestones to achieve adoption and capability achievement.
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